Volta Management

Turning a Management Brand into a Credible Digital Experience

Volta Management website homepage shown on a laptop

Overview

Volta Management connects grassroots football players with professional scouts and opportunities. When we started, the organisation had a strong purpose but no established digital presence, and consistent visual identity, with no clear way to communicate its credibility to potential players, families, and professional scouts.

The challenge was bigger than designing a website. We needed to create a brand and digital experience that could speak to two different audiences: young players looking for opportunity and identity, and professional scouts looking for credibility, structure, and evidence.

I led a team of four throughout the project, working across strategy, UX, visual design, and interaction. I took the lead on the final brand direction, UX, information architecture, design system, and key design decisions. The result was a visual and digital system designed to make Volta feel credible enough for scouts and exciting enough for the next generation of players.

The Brief

How might we make an emerging football organisation feel established enough to earn trust, while still feeling relevant to young talent?

Volta had an opportunity to connect grassroots players with professional pathways, but its lack of a digital presence created a credibility gap.

For a young player, the experience needed to feel:

Aspirational, energetic, personal and mobile-first

For a scout, it needed to feel:

Structured, credible, professional and legitimate

The design challenge was finding the middle ground and we couldn’t create two separate brands. We needed one system that could speak differently depending on who was looking at it.

The Approach

I led the team through a process that started with understanding the category and ended with a complete brand and digital experience.

01 — Discover

We reviewed the competitive landscape by looking at existing football academies, consultancies, and organisations.

02 — Define

We translated Volta’s 5 Star Player Model into a clearer product and content structure.

03 — Structure

I helped shape the information architecture and worked with the team to establish the key journeys and hierarchy.

04 — Design

We translated Volta’s 5 Star Player Model into a clearer product and content structure.

05 — Systemise

I finalised the visual identity and design system, creating the foundations needed for a consistent digital experience.

06 — Prototype

The team developed an interactive prototype. Guiding the interaction behaviour to ensure it supported the brand and UX.

01 — Discovery

Finding the gap

Before designing the identity or interface, we looked at how established football organisations communicate their pathways, methodology and credibility online. We analysed organisations including:

City Football Group

City Football Group academies website

Strong institutional presence, clear pathways, facilities and structured player/academy information.

Borussia Dortmund / BVA

Borussia Dortmund memberships website

Successfully connects grassroots programmes with elite youth development and creates a clear sense of progression.

Ajax Youth Academy

Ajax youth academy website

Leads with philosophy, methodology and development while establishing credibility through its approach to player development.

Competitor Landscape

CompetitorWhat they did wellOpportunity for Volta
City Football GroupInstitutional trust & clear pathwaysMake Volta’s pathway equally clear without the institutional scale
Dortmund / BVAGrassroots → elite progressionMake the journey feel tangible for emerging players
Ajax AcademyPhilosophy & methodologyTurn Volta’s methodology into part of the UX

The Gap:

Volta had the opportunity to combine all three: the credibility of a structured organisation, the aspiration of a player journey, and a clear development methodology, without feeling like another generic football consultancy.

02 — Define

Volta already had a 5-Star Player Model that represented its approach to developing talent. Instead of treating this as a marketing copy and placing it somewhere deep in the website, I made a strategic decision that the methodology would become the information architecture.

Each pillar became a structural part of the experience. This meant that the brand’s philosophy wasn’t something users just read, it became something they could navigate.

This was one of the most important decisions in the project because it connected Brand strategy → UX strategy → Information architecture into one system.

03 — Information Architecture

This created a journey from: Purpose → People → Methodology → Proof

Volta site map: home, about, the team, our services, successes and contact

04 — Wireframing

After establishing the structure, the team created low-fidelity wireframes before moving into the visuals.

We then refined the experience in Figma and conducted two informal user walkthroughs, using feedback from users and the client to iterate the hierarchy and flow.

Homepage wireframeServices wireframeSuccesses wireframe

05 — Brand & Visual Direction

Once the structure worked, I led the visual direction and finalised the brand system. The visual identity needed to occupy an interesting space, it couldn’t feel like a traditional corporate consultancy but it also couldn’t look like a football fan site.

Volta design system: logo, Bebas Neue and Proxima Nova typography and colour palette
Volta players trainingVolta coach observing a training session

The dark-dominant interface became a key part of that positioning. This allowed the photography, statistics, player stories and motion to create moments of energy while giving the overall experience a more premium and established feel.

06 — Three Design Decisions That Shaped Volta

01 — Dark interface

The dark visual language positioned Volta as premium and established, helping distinguish it from amateur football organisations. It also created a strong foundation for photography, statistics and motion. The decision was ultimately about more than aesthetics: the interface needed to communicate confidence before the user had read a word.

02 — The 5-Star Model became navigation

This was one of the most important UX decisions. Instead of treating the 5-Star Player Model as content, I turned it into part of the website’s structure. That meant Volta’s methodology wasn’t hidden behind a paragraph of brand messaging, the product itself demonstrated how Volta thinks. This is where the branding and UX became inseparable.

03 — Motion as a trust signal

I did not personally build the prototype but the intention was to keep the motion subtle and purposeful. Motion helped communicate:

  • This is an active, legitimate organisation.
  • For younger players, it also introduced energy and personality.

The same interaction could therefore communicate energy to players and confidence to scouts.

07 — Final Experience

Homepage: Establishing the promise

The goal was to establish the organisation’s ambition immediately instead of making users search for what Volta actually does.

About: Building trust

The About section turns abstract brand statements into something that is tangible. “The Road Ahead” provides potential players and families a clearer understanding of where Volta is going and how the organisation intends to get there. This was particularly important for a brand without an established digital reputation.

The Team: Putting people behind the promise

We introduced the people behind Volta to humanise the organisation. For a young player or family considering a professional pathway, knowing who is responsible for that journey is an important trust signal. The team page therefore became more than a company bio, it became part of the credibility architecture.

Successes: Turning claims into evidence

The Alumni / Successes section provides social proof, instead of saying Volta develops successful players, the experience gives users evidence through player outcomes and statistics.

This was an important principle throughout the experience:

Don’t just tell users to trust the organisation. Give them reasons to.

My Role

UX & Visual Lead

I led a four-person design team and was responsible for bringing the project together from strategy through final design.

My responsibilities included:

Leadership

Set the creative and UX direction and coordinated the team’s design approach.

UX Strategy

Defined the key user needs, trust signals and overall experience strategy.

Information Architecture

Turned the 5-Star Player Model into a navigational structure and organised the experience around Purpose → People → Methodology → Proof.

Branding

Led and finalised the visual identity and ensured the brand and product experience worked as one system.

UX/UI Design

Led the interface design from wireframes through final screens.

Design System

Established and finalised typography, colour, components, layout and interaction principles.

Final Design Decisions

I was responsible for resolving the major UX and visual design choices and bringing the team’s work into a coherent final direction.

Impact

This project gave Volta something it didn’t have before and that is a credible digital identity and a structured experience for turning interest into trust. The impact wasn’t just creating a polished website, we created a system that helped Volta communicate who they are, how they develop players, who is behind the organisation, and evidence that their approach works.

The competitor research directly influenced that outcome. Instead of attempting to imitate the visual language of established football organisations, we identified the trust mechanisms behind their experiences and translated those principles into something appropriate for an emerging organisation.

The result connected: Brand → UX → Content → Methodology → Proof into one coherent experience.

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